SOLIDWORKS - Multi-body Part Design
When we use a multi-body design technique, we can simply add and subtract bodies from each other, but how those bodies are patterned, split up or used to generate other bodies, can really enhance our design tools. We can use different multi-body techniques to similar tasks that each have a little bit different outcome, so we will study the differences. We can turn an assembly into a part and use that file to represent something that we would purchase as one item. We just need to open our mind to leverage these techniques for other applications
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