SiNi Software Plugin v 2.0.0 up to 3dsMax 2025 | iTooHelper |
SiNi Software is a developer of 3D plugins that minimise your time doing the tedious and boring stuff,
allowing you to focus on the creative work you enjoy.
SiNi Products Our plugin products
Our plugin products can be divided into two groups,
Utility plugins and Object plugins.
The Utility plugins are bundled together in IgNite with more than 200+ tools and functions.
The plugins allow you to optimise and repair imported 3D models, automate the setup HDRI lighting,
relink/repath projects, load and create MAXScripts,
work with splines and prepare 3D models before exporting to Unreal Engine or Unity.
The Utility plugins include; Springboard, Forensic, Scribe, Sculpt, Unite, Jumble, Illumi, SiNiScript, Preflight.
The Object plugins are designed for speed and ease of use.
These include 3D geometry painting, scattering, parametric modelling and universal proxies with 'lockdown' security.
The Object plugins include; Disperse, Scatter, SiClone, ProxSi.
Why use IgNite?
IgNite is our flagship ‘go-to’ productivity and workflow 3ds Max plugin collection for 3D artists,
who want to improve efficiency in their daily work. It includes nine utility plugins in one collection.
(Please visit the NEW SINI HELP DOCS for detailed IgNite information).
IgNite is an extensive collection of tools and plugins for 3ds Max.
Many of the tools are designed for the architectural visualisation pipeline,
assisting artists with imported data, cleaning up models and optimising,
meaning you can get into creative work faster. For plugin details,
please see the Tabs below for information on each plugin.
Features:
Bespoke Utility Plugins. See below pages for details.
Bespoke tools for fast cleanup and fixing of imported CAD/BIM data.
Bulk workflow tools for working with proxies.
Load and manage your favourite MAXScripts.
HDRI Lighting Setup and library management.
Prepare 3D scenes for export to UE4 and Unity.
Relinking, repathing and archiving scenes including 45+ 3rd party file types.
Write your own MAXScript to incorporate many of SiNi IgNite functions. See SiNiScript.
File Size: 190 MB
Download
*
SiNi Software is a developer of 3D plugins that minimise your time doing the tedious and boring stuff,
allowing you to focus on the creative work you enjoy.
SiNi Products Our plugin products
Our plugin products can be divided into two groups,
Utility plugins and Object plugins.
The Utility plugins are bundled together in IgNite with more than 200+ tools and functions.
The plugins allow you to optimise and repair imported 3D models, automate the setup HDRI lighting,
relink/repath projects, load and create MAXScripts,
work with splines and prepare 3D models before exporting to Unreal Engine or Unity.
The Utility plugins include; Springboard, Forensic, Scribe, Sculpt, Unite, Jumble, Illumi, SiNiScript, Preflight.
The Object plugins are designed for speed and ease of use.
These include 3D geometry painting, scattering, parametric modelling and universal proxies with 'lockdown' security.
The Object plugins include; Disperse, Scatter, SiClone, ProxSi.
Why use IgNite?
IgNite is our flagship ‘go-to’ productivity and workflow 3ds Max plugin collection for 3D artists,
who want to improve efficiency in their daily work. It includes nine utility plugins in one collection.
(Please visit the NEW SINI HELP DOCS for detailed IgNite information).
Code:
http://docs.sinisoftware.com/utility-plugins/
IgNite is an extensive collection of tools and plugins for 3ds Max.
Many of the tools are designed for the architectural visualisation pipeline,
assisting artists with imported data, cleaning up models and optimising,
meaning you can get into creative work faster. For plugin details,
please see the Tabs below for information on each plugin.
Features:
Bespoke Utility Plugins. See below pages for details.
Bespoke tools for fast cleanup and fixing of imported CAD/BIM data.
Bulk workflow tools for working with proxies.
Load and manage your favourite MAXScripts.
HDRI Lighting Setup and library management.
Prepare 3D scenes for export to UE4 and Unity.
Relinking, repathing and archiving scenes including 45+ 3rd party file types.
Write your own MAXScript to incorporate many of SiNi IgNite functions. See SiNiScript.
Code:
Install the fix into your "(C:\ProgramData\Autodesk\ApplicationPlugins\SiNiSoftware2025\plugins)" not "(C:\Programs\Autodesk\3ds Max 2025\Plugins)" do this with Max 2024 as well. I have run the program, and it works. Thanks for the upload "smsaq4u"
File Size: 190 MB
Download
*